Cannon Fodder 3

Baby, don’t you want to kill them with your gun…

War has never been so much fun,

Lying in your uniform, dying in the sun…

So, to answer the question, who’s-where-the-why-what, here are the clues.

The enemy at the Guard Rails is militia. Shotguns for size.

The second line of defense is the municipals in the E207 trench (orange + addes white highlights). They roll with cannons.

Not a financial advice of course, just trying to prop up my own reaction time.

You’re gonna get a kick out of this. Only works on the downside. I plot “count 25, the lowest close minus 4 pips is the cover level” when the second progression low is made. Need to disregard the first couple of candles.

The close, 1.09394 (black arrow) suggested a buy at 1.09354. The actual low was 1.09353.

The overhead supply is at arm’s length. A spinner printed. Going lower and coming back up they might throw some kerosine on the fire at the mid point.