Strength Of A Leg

I used to think that out of the 4 charts I was displaying on my two 32-inch monitors, this was the most useless. This changed yesterday.

If you score a leg by which line it managed, you will have a 1 at the 30 BB (hourly), 2 at the gray bracket, and 3 at or beyond the yellow bracket. A “0” – S30 is only in play after a 3 print.

This is a million times better than that “strength of a currency” idea that Andy Demi is shilling on YouTube. There used to be a guy on LinkedIn who was posting currency strength comparisons (with very little English, a Serb maybe?) and was scamming people with cell phone screenshots of demo accounts, and every time he commented himself: “Nice!”. Probably had no real money left to play with. I blocked him at some point.

The problem with the stochastic approach for currency futures is that in the deeply overbought/oversold field, a reversal is just as likely as a continuation move (no edge there) as it is the darkest before dawn, and there is also the issue of interventions. Particularly the Yen, which mostly happens overnight. A smaller issue is the which timeframe/sample size.

Now, I haven’t gotten too far yet, but I have found 3 things.

A #1 sell or buy is definitely an at will step in with volume, so pay attention to those prints. If you had a #3 in one direction (a measuring leg), there will likely be a contest/repeat of that distance in the form of another #3 (divergent leg).

After 2, sell a quick 0 (3-5h) for a 2
After a 3, sell a 0 for another 3
join a #1 at will sell at 0 for a move to 2

The gray displacement brackets (46 pips from the 13-sample high/low):

ExtUpperBuffer[i]=iLow(symbol,0,iLowest(symbol,0,MODE_LOW,12,i))+460*Point;
       ExtLowerBuffer[i]=iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,12,i))-460*Point;

The yellow displacement brackets (82-pips from the 11-sample high/low with a 6-hour delay):

ExtUpperBuffer3[i]=iLow(symbol,0,iLowest(symbol,0,MODE_LOW,10,i+6))+820Point; ExtLowerBuffer3[i]=iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,10,i+6))-820Point;
      

On Album #89, I concentrated on making AI really sing.