You short within 3 pips of a previous hourly fractal.

You target the first Gray E’s 16-pip displacement for an exit. Go long at the 26-pip displacement & target just shy of the next fractal up.


Catching a capsizing turn can also qualify for a long entry.

I used the SuperTramp, settings posted on the blog earlier with an identical title.
I call a trend Junior after 5 hourly same color prints and senior after 14.
ObjectCreate("PRALINE", OBJ_TEXT, indicator_window, Time[0], 1);
ObjectSetText("PRALINE", " TRANSITIONING", 11, "Arial Black", Maroon);
if ( Direction[1]==-1 && Direction[2]==-1 && Direction[3]==-1 && Direction[4]==-1)
ObjectSetText("PRALINE", " JUNIOR D/T ", 11, "Arial Black", Crimson);
if ( Direction[1]==-1 && Direction[2]==-1 && Direction[3]==-1 && Direction[4]==-1 && Direction[5]==-1 && Direction[6]==-1 && Direction[7]==-1 && Direction[8]==-1 && Direction[9]==-1 && Direction[10]==-1
&& Direction[11]==-1 && Direction[12]==-1 && Direction[13]==-1)
ObjectSetText("PRALINE", " SENIOR D/T ", 11, "Arial Black", Crimson);
if (Direction[0]==1 && Direction[1]==1 && Direction[2]==1 && Direction[3]==1 && Direction[4]==1)
ObjectSetText("PRALINE", " JUNIOR U/T ", 11, "Arial Black", DarkGreen);
if (Direction[0]==1 && Direction[1]==1 && Direction[2]==1 && Direction[3]==1 && Direction[4]==1 && Direction[5]==1 && Direction[6]==1 && Direction[7]==1 && Direction[8]==1 && Direction[9]==1 && Direction[10]==1
&& Direction[11]==1 && Direction[12]==1 && Direction[13]==1)
ObjectSetText("PRALINE", " SENIOR U/T ", 11, "Arial Black", DarkGreen);

