Quarterloo Preview

My new TV show about The Ghost & Mrs Zorro.

I used the values displayed in the last blog entry (Push & Echo).

The lines are Weekly S1,S2,S3 & W1, W2, W3 (250, 330 and 415 pips out)

   if (iLow(symbol,10080,i)<AxelHL[i]) {
          HighBuffer2[i]=iLow(symbol,0,i);
         LowBuffer2[i]=iBands(symbol,0,18,std,4,PRICE_LOW,MODE_LOWER,i);
         if (iLow(symbol,0,iLowest(symbol,0,MODE_LOW,8,i))==iLow(symbol,0,i)
                  
         ){
         ObjectCreate("Mile"+DoubleToStr(i), OBJ_TEXT, 0, Time[i], Low[i]-40*Point); 
          if (Close[i]<Low[i]+100*Point && !embedded[i]) ObjectSetText("Mile"+DoubleToStr(i), CharToStr(73), 29, "Wingdings", clrWhite);
          else if (Close[i]<env_d[i]) {ObjectSetText("Mile"+DoubleToStr(i), CharToStr(73), 39, "Wingdings", clrMagenta);
           ObjectCreate(0,"TRIAGE"+IntegerToString(i),OBJ_TRIANGLE,0,Time[i],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-250*Point,Time[i+3],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-250*Point,Time[i+4],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i)));
            ObjectSetInteger(0,"TRIAGE"+IntegerToString(i),OBJPROP_COLOR,clrGray);  ObjectSetInteger(0,"TRIAGE"+IntegerToString(i),OBJPROP_WIDTH,1); ObjectSetInteger(0,"TRIAGE"+IntegerToString(i),OBJPROP_BACK,1); 
            
               ObjectCreate("ANGL"+IntegerToString(i), OBJ_TEXT, 0, Time[i+3],  iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-250*Point+99*Point);  
             ObjectSetText("ANGL"+IntegerToString(i),"              c1_"+DoubleToString(NormalizeDouble(iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-250*Point,4),4), 16, "Impact",  Blue);  
            
            ObjectCreate(0,"TRIAGES"+IntegerToString(i),OBJ_TRIANGLE,0,Time[i],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-1100*Point,Time[i+4],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-1100*Point,Time[i+4],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i)));
            ObjectSetInteger(0,"TRIAGES"+IntegerToString(i),OBJPROP_COLOR,clrGray);  ObjectSetInteger(0,"TRIAGES"+IntegerToString(i),OBJPROP_WIDTH,1); ObjectSetInteger(0,"TRIAGES"+IntegerToString(i),OBJPROP_BACK,1); 
       
        ObjectCreate("ANGLia"+IntegerToString(i), OBJ_TEXT, 0, Time[i+3],  iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-1100*Point+99*Point);  
             ObjectSetText("ANGLia"+IntegerToString(i),"              c2_"+DoubleToString(NormalizeDouble(iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))+1100*Point,4),4), 16, "Impact",  Blue);  
       
                ObjectCreate(0,"TRIAGEZ"+IntegerToString(i),OBJ_TRIANGLE,0,Time[i],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-1250*Point,Time[i+4],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i))-1250*Point,Time[i+4],iLow(symbol,0,iLowest(symbol,0,MODE_LOW,2,i)));
            ObjectSetInteger(0,"TRIAGEZ"+IntegerToString(i),OBJPROP_COLOR,clrGray);  ObjectSetInteger(0,"TRIAGEZ"+IntegerToString(i),OBJPROP_WIDTH,1); ObjectSetInteger(0,"TRIAGEZ"+IntegerToString(i),OBJPROP_BACK,1); 
            
                     
          }
          else ObjectSetText("Mile"+DoubleToStr(i), CharToStr(73), 29, "Wingdings", clrBlack);     
         ObjectSet("Mile"+DoubleToStr(i), OBJPROP_BACK, 1 );    }
         
         if (embedded[i] && Low[i]>Close[i]-400*Point && Low[i]<Close[i]-300*Point){
             ObjectCreate("Milef"+DoubleToStr(i), OBJ_TEXT, 0, Time[i], Low[i]-340*Point); 
           ObjectSetText("Milef"+DoubleToStr(i), CharToStr(182), 29, "Wingdings", clrBlack);     
         ObjectSet("Milef"+DoubleToStr(i), OBJPROP_BACK, 1 );  
         }
         
         
                  
      }
   
          if (iHigh(symbol,10080,i)>AxelHU[i] ) {
          //&& !(iStochastic(symbol,0,18,3,3,MODE_SMA,1,MODE_MAIN,i)<25 && iStochastic(symbol,0,18,3,3,MODE_SMA,1,MODE_MAIN,i+1)<25 && iStochastic(symbol,0,18,3,3,MODE_SMA,1,MODE_MAIN,i+2)<25)
          HighBuffer[i]=iHigh(symbol,10080,i);
         LowBuffer[i]=iBands(symbol,0,18,std,4,PRICE_LOW,MODE_UPPER,i);
         if (iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,8,i))==iHigh(symbol,0,i)
         //iStochastic(symbol,0,18,3,3,MODE_SMA,1,MODE_SIGNAL,i)>9 && iStochastic(symbol,0,18,3,3,MODE_SMA,1,MODE_SIGNAL,i)<80
         ){
         ObjectCreate("Mile"+DoubleToStr(i), OBJ_TEXT, 0, Time[i], High[i]+990*Point); 
         if (Close[i]>High[i]-100*Point && !embedded[i]) ObjectSetText("Mile"+DoubleToStr(i), CharToStr(73), 29, "Wingdings", clrWhite);
         else if (Close[i]>env_u[i]) {ObjectSetText("Mile"+DoubleToStr(i), CharToStr(73), 39, "Wingdings", clrMagenta);               
           ObjectCreate(0,"TRIAGE"+IntegerToString(i),OBJ_TRIANGLE,0,Time[i],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+250*Point,Time[i+3],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+250*Point,Time[i+4],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i)));
            ObjectSetInteger(0,"TRIAGE"+IntegerToString(i),OBJPROP_COLOR,clrGray);  ObjectSetInteger(0,"TRIAGE"+IntegerToString(i),OBJPROP_WIDTH,1); ObjectSetInteger(0,"TRIAGE"+IntegerToString(i),OBJPROP_BACK,1); 
            
               ObjectCreate("ANGL"+IntegerToString(i), OBJ_TEXT, 0, Time[i+3],  iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+250*Point+99*Point);  
             ObjectSetText("ANGL"+IntegerToString(i),"              c1_"+DoubleToString(NormalizeDouble(iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+250*Point,4),4), 16, "Impact",  Blue);  
            
            ObjectCreate(0,"TRIAGES"+IntegerToString(i),OBJ_TRIANGLE,0,Time[i],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+1100*Point,Time[i+4],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+1100*Point,Time[i+4],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i)));
            ObjectSetInteger(0,"TRIAGES"+IntegerToString(i),OBJPROP_COLOR,clrGray);  ObjectSetInteger(0,"TRIAGES"+IntegerToString(i),OBJPROP_WIDTH,1); ObjectSetInteger(0,"TRIAGES"+IntegerToString(i),OBJPROP_BACK,1); 
       
        ObjectCreate("ANGLia"+IntegerToString(i), OBJ_TEXT, 0, Time[i+3],  iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+1100*Point+99*Point);  
             ObjectSetText("ANGLia"+IntegerToString(i),"              c2_"+DoubleToString(NormalizeDouble(iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+1100*Point,4),4), 16, "Impact",  Blue);  
       
                ObjectCreate(0,"TRIAGEZ"+IntegerToString(i),OBJ_TRIANGLE,0,Time[i],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+1250*Point,Time[i+4],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i))+1250*Point,Time[i+4],iHigh(symbol,0,iHighest(symbol,0,MODE_HIGH,2,i)));
            ObjectSetInteger(0,"TRIAGEZ"+IntegerToString(i),OBJPROP_COLOR,clrGray);  ObjectSetInteger(0,"TRIAGEZ"+IntegerToString(i),OBJPROP_WIDTH,1); ObjectSetInteger(0,"TRIAGEZ"+IntegerToString(i),OBJPROP_BACK,1); 
            
            
         
         }

This was during eclipse.

I had a picture somewhere of Muir Beach, I swear.




  AxelHU[i]=(High[i+1]-Low[i+1])/2+High[i+1];
  AxelHL[i]=Low[i+1]-(High[i+1]-Low[i+1])/2;